Washington Report, January/February 2006, pages 24-25
On the Ground in Gaza
Give Up or…! The Games Gaza’s Children Play
By Mohammed Omer
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| In the absence of computer centers, playgrounds
or soccer fields, young Palestinian boys play a game based
on the sights and sounds of occupation (Photo M. Omer). |
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THE GUNFIRE has lasted for hours on the streets of the poor refugee
camp. Six Israeli soldiers confront a handful of Palestinian militants.
They are taking cover in a narrow alley. The militants throw a
grenade into the knot of soldiers. The explosion is deafening,
but the Israeli soldiers keep firing.
“Wait, wait, wait,” yells a masked militant, “that
was a direct hit—you’re dead!”
“Not this time,” the Israeli captain shouts back. “It
landed five meters short of our position.”
“Six meters!” his lieutenant corrects him.
“It did NOT!” screams the militant.
The captain’s younger sister, watching from a nearby doorway,
starts laughing while the militants hold a strategy conference.
Two of the resistance fighters have to leave to study for the next
day’s math quiz.
Welcome to Palestine’s most popular children’s game.
Sometimes the kids call it “Jews and Arabs,” or “Army
versus Militants,” or “settlers and villagers”—there
are a variety of names, but the pattern is always the same—hours-long
mock battles with amazingly realistic sound effects. After five
years of witnessing real warfare played out in their own neighborhoods,
most children throughout the Gaza Strip have become experts at
imitating the whine of sniper bullets, automatic-weapons fire,
grenade explosions, missile strikes. Young boys in the villages
and refugee camps have always played war games occasionally, but
during the intifada the bloodless battles have become wildly popular.
Roles are not rigid. The boy who is a cruel occupation soldier
one day, bullying and harassing Palestinians at an imaginary checkpoint,
can switch the next day to playing a resistance fighter, bravely
doing his best to inflict damage on the Israeli army, despite their
superior weaponry.
Sometimes the realism is uncanny. “Boina, boina—stop,
stop!” Nadder Hassan, 13, was screaming at an “enemy” Palestinian.
He continued “interrogating” the boy, playing a militant
prisoner, with an excellent command of Hebrew idioms—which
the other gameplayer understood readily. After all, these boys
had heard all these words and phrases used by real occupation forces
during incursions into their neighborhoods.
Khalil Abed, 13, from the opposing team of resistance fighters,
quickly ran out of ammunition and was “captured.” Soon,
the “Israelis” ordered him to undress and lie on the
ground, where he was blindfolded. Other real-life situations sometimes
enter the game: ambulance drivers pleading to pass a checkpoint
to save the life of a critically ill patient; or civilians telling
the soldiers in vain of their lost relatives, their lost land.
The children pride themselves on the degree of verisimilitude they
achieve, but adults who overhear the play-acting often find it
unbearable to listen. It is far too accurate a replica of what
they have suffered under the occupation. They are horrorstruck
that these youngsters can imitate the sounds of weapons so perfectly,
not to mention the best and worst behavior of occupier and occupied
alike.
Suliman, a 13-year-old from Rafah’s Al Shabura camp, was
playing the part of an Israeli soldier in one of the narrow alleys—barely
three feet wide—between tiny houses. “Of course it’s
my favorite game!” he said, then broke off abruptly to hit
the ground—the “militants” were throwing stones.
He was “shooting” the enemy with a realistic plastic
rifle, and only continued the interview when his four “enemies” were
officially dead. Just why had he chosen to buy the toy rifle? “Because
I see one just like it every day,” he explained. “It’s
the model the Israeli soldiers always carry.”
But why, he was asked, this game of all possible games? “Look
at the children my age in other Arab countries,” Suliman
replied. “They have playgrounds, parks, swings, seesaws,
sports fields—they have all kinds of entertainments. But
for me, there’s nothing like that. No playground, no place
to play soccer. The gun and the war game we invent is the only
thing available.”
“But remember,” interjects Mahmoud, who might be a
year or two older, “we play this game professionally because
we lived through the Israeli war. I can differentiate between the
sounds of tanks, bombs, or mortars, I can imitate an M16 or any
other weapon the Israelis use.”
During lulls in the game’s action, the players chatted.
When asked if they considered other games more interesting, all
agreed readily. “Of course!” one said immediately. “Where
there are computer games, parks, soccer fields, playgrounds for
us—all of them would be better than this ‘Jews and
Arabs’ game. But when there’s nothing else, then ‘Jews
and Arabs’ is our favorite.”
Dr. Fadel Abu Hien, a psychology professor at Gaza City’s
Al Aqsa University, suggested there were deeper reasons for the
popularity of war games. “It’s a way to have some feeling
of power in a real-life situation where they are powerless,” he
said. “Almost all children in Palestine have seen people
killed, injured, have been exposed to the increased Israeli aggression
of rocket attacks, shelling, sniper fire. That inevitably encourages
mock-violent games. If a boy can ‘fire’ the same weapon
as the occupier, if he can imitate the sound of a mortar or rocket
which he sees as the Israeli source of power, then he ‘owns’ that
power too and feels more in control. It’s also a way to vent
anger and act out a symbolic revenge. Children’s play always
reflects both their environment and their own emotions.”
“Intuitively,” Dr. Abu Hien continued, “the
children playing these games are trying to strike a balance between
fear and horror, and a wish to strike back. That’s why most
players take on a variety of parts at different times. It’s
understandable they strive for highly realistic playacting. The
bomb and rocket attacks usually occur at night, and most of these
games are played at night too.”
Of course, the biggest winners in this popular children’s
game are not the boys playing soldier, nor the families who are
annoyed by the noises, but the manufacturers who stamp “Israel” and “Made
in China” on the toy bombs and guns for sale in every market
in Gaza. The Israeli customs authorities who control every item
imported have no problem promptly clearing case after case of realistic
toy weaponry, while shipments of food and medicine can be tied
up in red tape for weeks. If the Sharon government is seeking “a
partner for peace,” why is it helping Gaza’s children
learn the arts of war?
Mohammed Omer reports from Rafah in the Gaza Strip, where he maintains
the Web site <http://www.rafahtoday.org>. He can be contacted
at <gazanews@yahoo.com>. |